I chose port royal, santiago, san Juan, and port-au-prince. This isn't always a concern because France doesn't have a lot of ships near South America and you can probably not have to worry about the French fleet going after your ships around Maricabo and Curacao but I deactivated all of them just in case. But sell them for money only as a last resort. Buy a cheap ship, pinnace or fluyt, and set it to autotrade. To create trade routes, you need to click on the map icon in the upper right corner of the screen. The second cluster I made tot he west. So now I have one cluster of towns with warehouses set to not buy anything but sell everything at about 120%. Puerto Santo makes cloth so it needs cotton. Trading Strategies are options that can be used to preset how your ships trade with both towns and your warehouses in Port Royale 3. Keep in mind that there is a good chance that the nation that gave you the letter may be attacking one of your "stationed" ports and you won't be able to get out and invade it yourself. Port royale 3 best trade routes how to# The above video will also explain how to setup a profitable cotton trade route (and trade routes in general). Then capture the ships. The player's primary goal is to amass as much wealth and assets as possible. The game is all about buying low and selling high, keeping towns . I had so much trouble and couldn't figure anything out. I've seen no evidence that it works. You need to sign in or create an account to do that. So they go through 2.0/day or whatevergreat, what does that mean in real numbers? As long as this game gets a strong final graphic boost upon launch, Port Royal 4 is going to be one of the top games of fall 2020, well worth the $45 asking price on Steam. Ok so now I had about 3-4 traderoutes and was dong the warehouse stuff. Press question mark to learn the rest of the keyboard shortcuts. The P (prosperity) and MID CAR (Mid Carribean--Belize, Cayman, Port Royale) let me know it was a prosperity route and my businesses DID NOT rely on it to bring raw materials. This gives me an indicator of what actually arrives here without having to check my supply ships. Click the ports you want it to go to, and then the objective of the trade route, and finally activate. What will likely happen is that when you set up industry, ports that are near that industry often produce the same goods. Hemp Then I sent my military convoys out to kill some pirates in their hideouts to stop the war that Holland declared on me. Name your routes with a prefix so you can close them quickly. Your ships are what you need to trade in the game. You can lower the required time for repairs by your captains repair skill up to 10%. It's easy! I chose port royal, santiago, san Juan, and port-au-prince. ", Hmm, I'll have to try lending money, as well. (edited), You need to be a member in order to leave a comment. you controlled a single fleet of ships, while in Port Royale 3 By continuing past this page, you agree to abide by the Terms of Service. If you believe your item has been removed by mistake, please contact, This item is incompatible with Port Royale 3. The routes that have raw materials take a little while to tweak just right so I would just as soon not have to re-create them. Then if a treasure fleet lands in the harbor, it will take the commodities from this warehouse and supply settlers to the town in return. I've set up a couple of simple routes in PR1. Port Royale 3 Trade Strategies, this guide attempts to further explain what trading strategies there is, what each one does and where it can be useful. The economy in PR3 is almost alive, and supply/demand determines pricing and availability of goods. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Manage all your favorite fandoms in one place! If it was not for that guy, I would have abandoned the game and never played any of the sequels. The "leftover" cargo from the sales only intensifies the re-supply effort. Here's what you need to know. Maximise all the crew/munitions you need for those escort ships in the convoy. I would advise that you just forget about taking over a town. Rum Then you set it. You also get the embassy, which means the treasure fleet stops at your town. The cities are still there, but all the goods actions (buy, sell, etc) are gone. They will just stay in place and you will get a notification of "Route Deactivated." In the image below you can see the best buy and sell price to optimize the profits of the (manual) trade routes. It sounds complex but the whole process takes about 20 seconds. . If you want to gain a lot of money but time is not a matter to you, go for long routes. Port-au-Prince You will build up fame points gradually by simply trading but there are other ways in which you can obtain them. Using Port of Spain as an example again, Guadalupe which is 3 days away produces bread. Then repeat the above, except adjust until thevalue of wood is 40. Put together 8 (or more) fleets of 10-20 Liners, staff them up, and arm them to the teeth. The large well will prevent fires. I see a lot of 7 month old posts on this subreddit about the combat being impossible. PSNProfiles PSN Trophy Tracking, Stats, Guides & Leaderboards Make clusters of about 4-8 cities per cluster, have them supply each other as balanced as possible and then later import and export the missing goods between clusters. The strategies mentioned here are available in the full game with expansions, so if you don't see a strategy listed here in game then it's likely your missing an expansion. If you really want to destroy them, you can still destroy them after the neutering process. Sorry, I realise this thread is a couple of weeks old, but I've only just signed up. Now we move to grape shot and kill their sailors so we can capture more easily. If you have not gone through the tutorial then I strongly suggest you do so. Trade routes and Repairs. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Corn There's a max (I think) of 6 hideouts/pirates on the map. Good are sold by pulling up the merchant menu. As a pirate game veteran, I don't destroy ships, I capture as many of them as possible. Capturing them means I get richer. I then dropped 5 different military convoys there to scan the area, still nothing. I wrote a couple trade guides, I will post them here to try and help. I then meet the demand and everything runs relatively smoothly. Finally move all the ships from the harbor back into the convoy. TL;DR: start with chain balls, then move to grapeshot (cannister shot) and capture instead of destroy. What other tips are there for trade routes that can help beginners? The ship then picked up 20 barrels of metal goods for sale in Belize to make the route somewhat profitable. If I enable the route the ship departs to the next city . [CDATA[ Produces: I was taking towns peacefully, destroying every pirate in site. Buy a cheap ship, pinnace or fluyt, and set it to autotrade. The more export commodities a treasure fleet can load, the more settlers it will leave behind in the town". That way the convoy can stock up on as much as possible. The Caribbean, in the turbulent 17th Century. Then click on the "+" button to the right of the "120%" until the value of wood is about 50-ish. I found out I need to have a bigger convoy to carry additional special cannonballs. The second reason is that Puerto Santo is ignored by the game and has a low population and you can set up a couple of dozen factories. Press down on the d-pad to bring up the trading route screen. The second town I got was caracas, which Spain simply gave to me. Have it go on a long circle set to profit and it should turn a passive profit. Im currently at 4 mill in coins just by having a few profit only routes with high end items. "Port Royale 4" builds on the success of the . I barely won my first fight using just one ship. Use 3 ships, swap them all to chain, then once enemy sails are gone, use grap and capture. This will stave off famine which will hurt your production. Automatic trade routes Been a while since I played but I think I shoot for 20%+ profit. That's all my knowledge for now. How can I check before my flight that the cloud separation requirements in VFR flight rules are met? If you can intercept the pirate before he returns to his hideout, you can plunder your goods back! For example, I have metal goods being made at Tortuga. Sign in|Recent Site Activity|Report Abuse|Print Page|Powered By Google Sites. Sugar and wheat from POS can be transported easily to Guadalupe and then distributed on the same route going northward. As soon as you have some cash invest it in more boats, more businesses, etc and soon enough you'll have more money than you know what to do with. Port Royale 3: Pirates and Merchants Achievements Full list of all 61 Port Royale 3: Pirates and Merchants achievements worth 1,350 gamerscore. The entire "last ship damaged" thing doesn't seem to work right. Wood For this purpose, heavily armed convoys regularly come from Europe to bring new settlers, but also to pick up export commodities and other treasures. It's the sequel to 2012's Port Royale 3: Pirates & Merchants.Port Royale 4 adds new features, new commodities to trade, and a revamped fame system that tasks players with delivering goods to treasure ships. All of this born from a deeply rooted love for games,utmost care about customers, and a belief that you should own the things you buy. We are going to focus on 3 cities to keep it simple. FIRST: chain balls to kill sails. what button to make my cannon shoot, Not sure who can do it, but this should be pinned, Found this game on PS Now, and years later I'm getting my brother into it for multiplayer here on steamgreat write up. Also, the goods produced in each town are different. The 10,311 km 2 (3,981 sq mi) island accounts for 18.7% of Nova Scotia's total area. I only used them when I go into a fight unprepared and have no chain or grape shot stocked up. The second I saw that notification, I parked a convoy at the spot and found the hideout within minutes. Here is a trick I undertake when I'm expanding business. When I tell my peoples to attack my target, they often attack a target that isn't actually my target. Tools 4.06K subscribers In this task you are required to make a trade route between Port Royale, Cayman, Nobre de Dios, Havana and Gibara. Just put up chain balls and press space bar until all ships are slow, then swap to grape and hammer it for a while. LAZY VERSION - Don't take control over any ship. :). Easily Set Up Trade Convoys in Port Royale 3, Help getting Port Royale 3 to open, if Port Royale 3 is not running. Re: "Also, once you're rich (600,000+ I think), you can loan money to the treasurers of the towns you're in and they pay you back double after roughly a year. Set Metal to max load with a min purchase value of 100. The best way to earn good money is short routes. I expanded east into puerto cabello, caracas, margarita, puerto santo and grenada. Each good had a minimum quantity of 1,200 with 1,000 of that being locked. The strategy we will be using is basically to send the ship. To this end the development team has been drawing a lot of inspiration from Firaxis' success with Civilization:. That is pretty much normal in the adventure campaign. Ok so now I had about 3-4 traderoutes and was dong the warehouse stuff. As for the othersI don't think there is enough of a benefit if you are strapped for cash. Have it SELL them in Port Royale--not put in the warehouse--remember this will hurt your storage capacity. I probably do things wrong or different here and there. Can Martian regolith be easily melted with microwaves? Task #1: Selling goods Task #1: Sell your goods - Port Royale 3 Trader Walkthrough Watch on In this first task you are asked to sell goods. Set Cotton to max unload with a min sell value of 85. I originally tried to build up Curacao but I got Caracas instead. The quickest way to do that is this. Once you get your Letter of Marque, attack all of the ports of that nation while you have that letter--one at a time of course. Why don't you transform this in a guide? If you set the buy price so that wood was 40 or less, then you should only gain reputation in all of the towns along your route. They'll now move towards it and pound it with grape shots while I trail the ship and capture it. Port Royale Produces: Cotton Corn Metal Rum Tobacco Needs . By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Now that you have the planned route set to the 3 towns, change"Prosperity"to"My strategy". The raw materials routes started with a RM. Leaving you with the following route: New Orleans, Charleston, Havana, Campeche, Tampa,Tampa,Tampa,Tampa. I can appreciate the risk Ameretat raises concerning competition with AI traders. . First, select the convoy, click on the "bag" icon in the convoy panel, and then click on "New Trade Route". I prefer to start in the city of Port Royale since its a nice central location on the map. Is there a certain combination of cities that is especially profitable? Port Royale 4 is a Caribbean trading simulation game from Kalypso Media that will be fully released on Sept. 25, 2020. The best thing I found early on was just to set a convoy to 'profit' and to have them hit as many ports as the game will allow in one pass. The best thing I found early on was just to set a convoy to 'profit' and to have them hit as many ports as the game will allow in one pass. This will bring your ship to the local port. You can actually do pretty well travelling the cacao/coffee belt, selling rum along the way, and if you can pick up dyes up north to sell further south. {{ notifications.notificationsCountLabel }} pending, See new chat messages, friend invites, as well as important announcements and deals relevant to you, Play, chat, and share experiences with your friends on GOG.com. The search term must be at least 3 characters long. Posted June 13, 2020. I want to keep the town supplied because that increases prosperity and makes the love me more. Port Royale 2 is a sandbox business simulation game set in the Caribbean in the 17th century, in the stereotypical "pirates" era. Port Royale 3 is being designed to appeal to both console and PC players. Be sure to set the trade route preference to "Profit". BENEFITS? If you're strapped for cash building it on your own is more expensive than buying it or winning it in a battle. I put demand on top and supply on the bottom. Since you build more stuff, you get more population, and overall demand goes up, so you build up slowly or you just build everything at once. I could probably go higher than 120. It is quite simple to follow, in the products that a city generates just enter the quantity of products to buy (which goes according to your load capacity) and the "BUY" price you see in the list .. Since I can pilot one ship myself, I take the liner who has the largest amount of cannons and I head straight for the enemy. Here is a list of ports I am using to stock my warehouse: Port Au Prince (Sugar/Tobacco), Antigua (Banans), St. Kitts (Corn), Roatan (Bread), Eluthrea (Rope), San Juan (Hemp), Georgetown (Bricks, Wood, Wheat), Cartagena (Metal), Biloxi (Tools), Tampico (Clothing), Curacao (Meat). I left my starting town (San Juan) as a point where I sell excess stuff and instead focused on the Curacao area. This is achieved through either honest trading and production of goods or by piracy and raiding (or a combination of the above). What this will do is cause whatever nation that originally owns the town to come after your merchant fleet. A prosperity route can be set up without any tweaking other than picking ports. These routes are automated convoys that take the constant checking out of your hands and give the tasks to a Captain. Open businesses at those previously bypassed ports and have the goods produced there stockpiled at the distribution port. The nations eventually "get over it" and welcome back your profit/prosperity ships. I picked Curacao because it has both wood and bricks and to build anything, you need wood and bricks. I leave one side note though: if anyone notices some huge constant gold loss over time, check if you have an administrator for each storage, I once didn't consider that and I was paying a lot for the storage space. Now, if you have any warehouses along the route, you can set up warehouse interactions, like dropping off excess goods, or picking up goods from other trade routes. Select Plan Route, and press A while your cursor is over St. Augustine and Fort. Just buy whatever a town has a lot in stock off (2 or more green bars) and sell to towns that have nothing (4 red bars) until you can buy another ship. Pick the three ships from you convoy that you want as escort vessels and move the other ships out of the convoy to the harbor. The liner I pilot myself, the other two I may swap to during the fight. Valve Corporation. Tabacco I played about 5hours and lost a ton of money and all of my ships learning. Thanks! - With the Harbor master DLC, you get to build your own ships. Setting a route of port Royale, Port-au-Prince, Tortuga, Santiago, Trinidad, Evangelista, Cancun, Cayman, and back to Port Royale. In Port Royale 3, how can I earn much money by setting up an effective trade route? I started off doing solo trading, buying low, selling high. Another route I did was Biloxi, Port st. joe, sisal, Cacun, and caymen. Sugar The trade map will give you the choice of towns to trade with, a fully completed map is here, choose a few towns close to each other (preferably all with permits) and click on each of them once then click edit, you can make the captain trade the way he wants if you want but it is strongly recommended that you don't, instead, choose manual . For example, Port St. Joe, Pensacola, Biloxi, New Orleans, Florida Keys and Tampa all produce clothing related goods like cloth and dyes. This is not the case--there are no nations at war when this takes place. Now R2 over to the section that shows a green arrow pointing from the port to your ship. I have abandoned this game as I really hate it. You should have a route that looks like: New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale. It only takes a minute to sign up. I think its around 20 ports. They then attack that ship. If you've played the game for any amount of time, there is a well known glitch that occurs. I usually placed 5 warehouses at once, with 5-10 residences (I want to house my own workers so I can tax them myself and not make some other guy rich). I spent a few 100k gold to different tavern guys to help me find the the hideout of the same pirate. Because I use faster, more manueverable ships for my AI buddies, they get hit a lot less so the damage taken/given ratio goes up in my favor by a great deal. When you are done here, click the "x" in the upper corner, and then click on "activate route." So use the lairs to train up your skippers as well as repair relations when the need arises. And there you are, a young sea captain whose only goal is to become the most powerful man in the New World. We started out small by setting up a trade route. The overlay map will account for a majority of your time with planning trade routes and managing the ever-changing flow of resources from one island to another. If your convoy goes through an area that has a certain resource at every port, like cacao or dye, then the convoy will "build up" a stock of those goods (because no one is buying them on the route). At first I made the mistake of destroying their hideouts. Once your done with that all you need to do is click on"Activate route"and you are good to go. This is a basic set up covered in the tutorial. Add a stop at a nearby port like Port St. Joe. The benefits, in my view are quite plentiful. rev2023.3.3.43278. Wood nice guide, but i am having huge problems with the distribute trade route option. This guide will help you maximize more profit by setting up a trade route verses allowing a captain to determine what is traded between ports. If you've reached the maximum number of ports for your route, then you can try adding more convoys. So what I do is keep them around and attack after I have taken over a town to get approval back and have that nations' ports re-open to me quicker. The invasion convoys I use to take over towns all start with a "Z" so they show up at the bottom of the sort list. If you need help, just message me. Valve Corporation. Maybe this was fixed in the patches that have been released over these 7 months but combat is relatively easy to me. I have yet to get something. Wood Open the "My Strategy" tab. I had 2 warehouses. This got boring so I looked around and decided to expand into curacao. It seems that you don't need to own your own town to get this platinum, getting your own town is very hard in port royale 2(PC) I only ever got a half of a town. Once you have your fleet put together, then we are going to set up the trade route. I don't immediately destroy them. Port Royale 3 Wiki 134 pages Explore Wiki Content Community Trade Prices Edit Buying at a low price and selling for a higher price is a large part of Port Royale 3, this list gives rough prices at which to sell (higher price) and prices to buy at (the lower price). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Sign up for a new account in our community. Set Sugar to max unload with a min sell value of 85. on cheap rum! I don't know if I will ever come back on it, but thanks for the answer, it will surely help someone else or me one day. I learned how to do that effectively too. I build 20 more distilleries. I actually haven't used the trade routes to buy/sell because it seems too unpredictable to me. Updated: Added a simple Exotics map to help work out which part of the world they are in. Once you purchase a trade license, you will need to trade a little with that town to be able to get a building permission. About a week ago, I found out that my internet would be gone for a week. I advise that you think of them like any other resource in the game. How do I set up trade routes in Port Royale 4? Repeat the process copying the settings for all of the Tampa, Port St. Joe stops on the route. Please see the. These will, usually, all be part of the same. Press J to jump to the feed. Put another way, do it early in the game. Click on the "max" on the left side, and then click on "120%". The route will make more money in the future as the game progresses more commercial properties will be built forcing the price of good to go down. All rights reserved. So what I did was have a Pinnace, or Sloop go from Belize to Nombre de Dios to Tortuga picking up 2X as much metal as it does wood since it takes 1 wood and 2 metal to make a metal good. That seems to work. What is the purpose of non-series Shimano components? When we say automatic trade routes vs. manuals, we are talking about how convoys buy and sell goods at the port. I'll explain how I do stuff in my game. Don't forget that you can zoom by using the mouse wheel, if you want to make the route planning a bit easier. The best answers are voted up and rise to the top, Not the answer you're looking for? To stay a little more on topic I'm not entirely sure that there is one golden trade route because the prices fluctuate a bit due to supply and demand. Now, its one of my favorite game series and I can't wait for the 4th one to come out next month. I play the game with high pirate activity. Sign up for a new account in our community. In the later stages, trade routes will give you more loss than profit. All rights reserved. It is an amazing game once you get past the steep learning curve. I hope they make another one. The map is dotted with colonies in what are now Mexico, Cuba, the Bahamas, Belize, Guatemala, Honduras, Nicaragua, Costa Rica, Panama, Colombia, Venezuela, and the US state of Florida, along with. In my starting town I told the warehouse to buy produced goods (with a cog on them) at around 110-120% for a max stock of 100 and to sell all other goods at about 120-140%. Title said it all post any High profit trade routes youve found for all to share, while there is some element of luck and chance in the game im pretty sure some routes will always give the best profit so lets find them and get while the Trader will develop trade routes and the economy to earn glory, fortune and power 16 different ship types, such as powerful . -Set up multiple raw materials re-supply routes. Production requirements for manufactured goods will increase demand for certain commodities. Now this set up is good for anyone starting out who is new to the game. A trading route that brought you unfathomable riches can eventually ruin you, since it all changes over time. It is only visible to you. and selling goods to the town on the right. Another route I did was Biloxi, Port st. joe, sisal, Cacun, and caymen. So if you take over New Orleans, France is going to close it's ports to you. As a trading sim, Port Royale 4 revolves around building ships and buying goods at a favourable price in one town, and selling your goods somewhere else where prices are high. Updated: I-candy(images), Fixed some grammatic errors (not all of them of course, just some). Use of this site is subject to express terms of use. Develop production chains connecting multiple islands and create complex trading routes across the Caribbean, covering the ever-growing needs of the respective cities. To protect your ships the convoys should be a total of 3-5 ships and make sure you have 2-3 escorts with them. I made it my hometown and got a wife there who tells me that there is something special in the water. The argument is that fighting is not profitable until after you have a decent empire set up and running. Then right after you killl the pirate convoys to make everyone friends again. All trademarks are property of their respective owners in the US and other countries. Its only a matter of time until you set up a distribution route for the items you're producing. That is helpful but what I do before I go after New Orleans is use my warship convoys to stage a lot of battles on these lairs and build the experience of the captains so when I do go after New Orleans or Turk, I have experienced battle commanders. Please, try again later. Maybe im being lazy and should use my warehouses and stewards more apporiately. I have just a few comments to add. I made a fleet of trading fluyts. Trading Strategies are options that can be used to preset how your ships trade with both towns and your warehouses in Port Royale 3. You might consider adding a "home port" to your route so that the ship can unload the excess goods, to be picked up by a convoy trading on a different route in a different region. I'll give that a try. The mighty kingdoms of Spain, England, France and the Netherlands fight over the colonies. Capturing instead of destroying is easier. How To Trade In Port Royale 4. Metal EXPLOSIVE BARRELS - I hardly ever use them. I bought a letter of marque and captured the town, without any resistance whatsoever (no towers or fleets present). Set Sugar to max load with a min purchase value of 60. I did missions for administrators to raise rep with Spain, but over time,t he towns in my clusters were captured by other nations. You get tax revenue at the palace too. When that is done, change the bar at the top to "Buying". I tell my supply ships to go on "my strategy" and load 100%, unload 100%. So you get rep and money in return for building your own buildings >=D, PIRATES - So now the pirates show up. You can adjust the minimum price downward to make sure you're over-stocking the town and thus, if the manual is correct, get a steady and dependable supply of sailors that you can put on your warship convoys to invade towns or send more workers to ports where you're expanding production. It seems that you're using an outdated browser. Leaving you with a route of New Orleans, Tampa, Charleston, Tampa, Havana, Tampa, Campeche, Tampa. THE 'Q' KEY - Q, or A on an Azerty keyboard, will make your ship pack up their sails for as long as it is pressed. You get poorhouses, which means more settlers to replenish your military convoys with sailors with. You don't have to wait a long time to kill all sailors, just have less of them on their side. It's like a 50%. My AI buddies don't always swap target immediately so I help them out by swapping to the other fast ship and giving them their targets back. All rights reserved. Lets say I want to expand production of Rum in the town of Port Royale. Then it was say press down to configure or change. //