. = {\displaystyle {\begin{aligned}{\text{ACV}}&={\frac {\text{Aviation}}{100}}\times \left({\dfrac {\text{ShipLevel}}{100}}+0.8\right)\\&\times ({\text{Fighters}}\times 10+{\text{DiveBombers}}\times 6+{\text{TorpedoBombers}}\times 5+{\text{Seaplanes}}\times 4)+{\text{Extra}}\end{aligned}}}. = 100 X . Plane Damage formula is as follows: CriticalModifier SkillBonus EnemyAirDamageResistance However, the XP is quite low for a high-level 1:1 fleet, and the map lacks Sirens. . ) {\displaystyle {\mbox{Node HP Reduction Percentage}}=0.15\times {\sqrt {\text{Submarine Fleet Power}}}+0.25\times ({\text{Average Submarine Fleet Level}}-{\text{Enemy Level}})}. AttackerLuck However: If a D-rank defeat occurs, the losing fleet will retreat from the map, and the enemy node will remain intact. DefenderLuck 2 0.05 Azur Lane Guide | Tips, Cheats & Strategy - MrGuider We would like to show you a description here but the site won't allow us. 1 Once a ship runs into an encounter, this counter resets to 0. ( + + It seems the main purpose of the vouchers is to buy more High Efficiency Combat Logistics Plans (30 per month). File:High-Efficiency Combat Logistics Plan.png - Azur Lane Wiki Should this Recon Value be met or exceeded, all Ambush Fleets and Air Raids are completely disabled. AttackerHit Example: First part of a 2 stage node in column 3 gives 10 power and the second part gives another 10 power, totalling 20, the same as the column value for column 3. Air Superiority Your ships start the battle in the Hidden state, but once their Detection Gauge fills up, they will enter and remain in the Detected state until the gauge falls back down below a certain threshold. TotalEvasion . 1 ( Azur Lane () is a Chinese mobile game developed by Manjuu and Yongshi, published by bilibili for both iOS and Android. + Higher rankings will result in more and potentially better drops, with S-Rank guaranteeing a ship drop from certain nodes, such as the boss node. 2 Fighting full fleets of higher-level ships will increase the EXP earned, but note that losing cuts EXP gains in half. However, it will not cost any oil to attack a node. LoadDamage Furthermore, this operates regardless of how good the shipgirls are at fighting, so this is a good way to train up the weaker members of your fleet. n One of the key aspects of Azur Lane is the bond shared between you, the commander, and the many shipgirls in your collection. ( azur lane high efficiency combat logistics plan how to use High-Efficiency Combat Logistics Plans (HECLP) can be used on cleared stages, and they do not consume additional Data Keys. ) Modernization 1 1 912 , 20111 : " 2021 - 2021 E , , MBUX, , 6450, "? WeaponReloadTime When starting a sortie, each fleet starts with 5 Ammo. 1 = 2 + ( azur lane high efficiency combat logistics plan how to use However, since it operates independently and does not cost oil directly, it is still a resource to be utilized. 4706 , Video Url link: https://www.youtube.com/watch?v=WB-pawEJ-vE. Though it has no effect appearance-wise, each formation applies different buffs to certain stats. { These also tend to consume oil, and also have a limited number of slots, so take care in ship selection here as well. AirPower After entering the map, they start to fire torpedoes at enemies, prioritizing elites/humanoid targets. ) ( 1 The automatic battle system is pretty good at this too: It uses the special skills right on time and avoids enemy fire efficiently. 8000 + List of Operation Siren Zones - Azur Lane Wiki FinalDamageReduction # # # 96 , | [ : ] 16 20190919 , | [Eng Sub] By Sunday Baking Korean Popular Lunch Box Cake 20111 , 1 | | Black Books 1 1 | 248 , | , . + mrtori3 4 1 The total stats of the two fleets used is greater than the required total. ) Any Reload stat bonus granted by skills in percent. {\displaystyle \min \left(0.05\times {\text{OwnShipMaxHP}},0.025\times {\sqrt {{\text{OwnShipMaxHP}}\times {\text{OtherShipMaxHP}}}}\right)\times \left(1+{\text{OtherShipRamAttackBonus}}\right)\times \left(1-{\text{OwnShipRamDefenseBonus}}\right)}. azur lane high efficiency combat logistics plan how to use { Equipment = Refer to specific equipment pages for specific information. Loss of the player's Flagship or entire Vanguard (frontline) fleet will result in a loss. + This works out to an excellent rate of 176 XP per oil, making the Dorm a phenomenal choice both in terms of ease and efficiency. HE shots each have a probability of starting a fire on the target. Azur Lane Crosswave on Steam = = While active, this will spawn enemy fleets. 100 i This value is determined by the number of Steps taken by your fleet on the map and their equipment rating. StatBonus < None of these are particularly good at combat, so they work best when supporting two stronger shipgirls of their type. 25 reloadtime + WeaponBaseDamage 1 + TorpedoBombers {\displaystyle {\text{LevelAdvantageDamageReduction}}=1-{\dfrac {100-2\times ({\text{AlliedShipLevel}}-{\text{EnemyShipLevel}})}{100}}\times {\dfrac {100-2\times ({\text{MaximumThreatLevel}}-{\text{CurrentThreatLevel}})}{100}}}. 196 , : " - \" ?\" , \" \""? The biggest factor that affects this gauge is the enemys proximity to your Main Fleet, which is decided by their distance from the Detection Line. ( Progress will still be tracked while they are hidden. This value is based on your fleets' total Evasion and is affected by items that increase this value, notably the SG Radar. At the conclusion of a battle, the player receives a Rank determined by the player's combat performance. EvasionRateSkill Note: This formula is empirical. ( L # L # L #Mbcevery1 L Ep.203 , | : [] 29016 , | \U0026 257 , | ? . . The exception to this is if the event map has a favorable Siren setup, since Sirens give much better rewards than normal enemy fleets. Some shells/skills that inflict this debuff do so strictly on enemies with Heavy Armor, which includes Battleships and Battlecruisers. AttackerLuck h + Compared to a small fleet ( ), a medium fleet ( ) gives +10% XP, and a large fleet ( ) gives +20% XP. Any clears made on a stage before it reaches 100% completion will not count towards lowering its Threat Level. Extra Refer to their respective equipment pages for those values. Click on the second button on the left, boxed in red. ( 1674 , 29016 : " - "? AAGun HunterSkill The reload time is dependent on the Reload stat of your ships. LevelDifference AmbushAvoidanceRate It can be disregarded in the calculation. 0.8 In this range they gain a +20% bonus to sortie XP. 2988 , 248 : "lg - - DIY ( EE EF ) "? StatBonus EquipmentRate Objectives Only Explorable and Secured/Safe Zones will count towards Exploration Rewards. ManualBit SkillBonus [ ] 7177 , | , Bj | [Vietsub + Lyric] 24Kgoldn Mood (Remix) | Music Tik Tok , | ! . 70/80/90/100~125 depending on limit break, cognitive awakening or EXP hard cap) will still contribute EXP to PR EXP objectives, even if it displays +0 EXP in the combat results. = FormationBonus azur lane high efficiency combat logistics plan Combat Logistics Plan.exe? 0.5 + However, it does take the most attention of all sources of XP. There are currently two main types of damage reduction in the game: Final Damage Reduction and Air Damage Reduction. The shell type modifiers are further divided by gun types. ( i Ships in the Backyard or Tactical Training may not participate in the classroom. Season the vanguard with a gold AA . . The maximum and current threat levels of the stage respectively. ( + 3923 , 7861 : " - \"\" 7 Chanel Bag Steady-Seller TOP 7"? Currently there are three main types of barrage in game: Armor break (also called armor shatter) is a debuff that increases the shelling dmg a ship takesdamage that scales with the Firepower stat. SlotEfficiency ( Extra experience will not be stored. {\displaystyle {\text{LaunchCooldown}}={\dfrac {\sum _{i}^{N}\left({\text{cooldown}}({\text{Plane}}_{i})\times {\text{numberof}}({\text{Plane}}_{i})\right)}{\sum _{i}^{N}{\text{numberof}}({\text{Plane}}_{i})}}\times 2.2\times {\sqrt {\dfrac {200}{{\text{Reload}}\times (1+{\text{StatBonus}})+100}}}+0.1}. 58 , 128 : " - 6 !! After the upcoming maintenance, new missions will be added for Rookie Training related to PR1. Should any recovered Ammo exceed maximum capacity, only enough ammo to reach maximum capacity will be consumed, and the rest will be left on the stage (Ex. Twitter. It's what's happening / Twitter ) 1 1 For example, if there is a ship that can dodge 50% of the time and has 2000 HP, another ship that dodges 0% of the time and has 4000 HP will have the same survivability on average. For example, with Type 1 Armor Piercing Shell which increase the crit modifier by 25%, final modifier = (150 + 25)% = 175%. azur lane high efficiency combat logistics plan how to use Aircraft Torpedoes azur lane high efficiency combat logistics plan . h ( . l Ashen Simulacrum does have Sirens. The top PvE ships may be able to challenge Chapter 10 in a 1:1 fleet, but lesser ships will struggle even if they are above level 110. ( ( 100 On the rewards screen you can activate the high efficiency combat plan even if it is your first clear. CurrentThreatLevel 1 With respect to XP, most commissions give less than a single map run, which means that only the most patient players will want to spend the time hand-picking ships to gain that XP. CriticalModifier TotalEvasion EnemyDebuff Note: the weapon reload time displayed in-game is dependent on the ship in question. For example B3 gives you 80 event points, and if it is your first clear, it gives 240 p LevelAdvantageDamageBonus {\displaystyle {\begin{aligned}{\text{ShipPower}}&={\dfrac {\text{Health}}{5}}+{\text{Firepower}}+{\text{Torpedo}}+{\text{Airpower}}+{\text{AA}}+{\text{Reload}}+{\text{ASW}}+{\text{Speed}}\\&+2\times ({\text{Evasion}}+{\text{Hit}})+\sum {\text{EquipmentRarity}}+{\text{Modernization}}\end{aligned}}}, Burn 394 lasts as long as enemies are in the summon's radius, then applies one instance of 395 upon leave, Last edited on 28 February 2023, at 22:46, Messerschmitt Bf 109G (Carrier-based Prototype), Nakajima J5N Tenrai (Dive Bomber Prototype), https://azurlane.koumakan.jp/w/index.php?title=Combat&oldid=239063, Creative Commons Attribution-NonCommercial-ShareAlike, The total damage bonus. The EXP goals are rather large; be prepared for a long grind. However, while there may be rounding errors, the 2.2 value has been tested and verified intensively. : " - ?"? Plane 308 , : " - ? ) Some sources of flood damage in the game include: It should also be noted that DoT effect damage is not counted on the end-of-battle damage scoreboard. You might also encounter Mystery Nodes , which could restore 1 Ammo to any fleet that runs into it. The ordnance are dropped in a specific order and pattern when launching an airstrike. This website uses cookies so that we can provide you with the best user experience possible. + 3548 , 227 . Here are some stages of particular interest: All XP here is the maximum possible versus medium fleets: 1.2 from S rank, 1.2 from high Morale, and flagship gets MVP. + ( OwnShipRamDefenseBonus + Hard Mode rewards Retrofit Blueprints and Core Data. Aviation ( An electrical efficiency of up to 60%, which is without equal in the world, means that producing electricity is around 50% cheaper compared with current market prices. ) + + 11-2 has arguably the easiest boss of this chapter, making it a good choice for farming XP. ) X Introduced during a collaboration with World of Warships, Priority Ships are, | , | , Mag Aso Falls Kabankalan Room Rates | Enchanted Mag-Aso Falls In Kabankalan City, Negros Occidental | Travel \U0026 Adventure | By Faith , azur lane high efficiency combat logistics plan Combat Logistics Plan.exe, azur lane high efficiency combat logistics plan , d Combat Logistics Plan.exe azur lane high efficiency combat logistics plan . {\displaystyle {\dfrac {\text{AllyACV}}{\text{EffectiveEnemyACV}}}={\begin{cases}{\text{Air Supremacy}}&X>2\\{\text{Air Superiority}}&1.3